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Hello, and welcome to The 3rd Age, a website and community entirely dedicated to modding the BfME series.
Whether you’re entirely new to modding BfME, or have already been modifying a few things around, this site, and the
forum, is the best place to find resources and help.
Use the above form to log in. You can use your Revora nickname and password, or
register there if you haven’t already.
Once you've logged in, you can actively contribute to the site by sharing your knowledge with us, and asking whatever
questions you may have in the forums.
If you need help finding your way around this site, go here.
We hope you will have as much fun modding the BfME series as we’ve had during the past few years.
The 3rd Age Staff
T3A News » New Users will have to learn to make their own mods
Posted August 10, 2007. By
Hostile | View Comments
Not to start off on a harsh tone but this one was coming for some time. We have a large influx of new users, this is a good thing, except the new users are missing the protocal of how T3A works. You cannot come to T3A, tell us you're gonna make Uber Supermod for BFME with XX factions and then ask the veterans of the site if you can have this model, or that skin.
Worse still, to ask them to make it for you!
That is not the way things work here. New users must understand the difference between asking for advice, and asking from someone thier hard work. The most fun part of modding is to learn it yourself, not compile a bunch of other peoples hard work and than call it your mod.
So we are gonna be cracking down greatly in the next few weeks until the large influx of new people understand "how things work here."
I'm sorry, we are not gonna be nice, we're gonna be firm. We will spank people, even warn people if they ask repeatedly. We have to do it this way to continue to make T3A the place to be for modding. We are not a modding studio to make work for others, we are an academy of veterans who are willing to help new people.
Please don't abuse it.
T3A News » Rise of Rome V0.7 is now available!
Posted December 4, 2006. By
Kelso | View Comments
AtomicWienerDog's Roman invasion continues with the release of V0.7 of Rise of Rome for BFME1! This long-awaited update is now fully compatible with v1.03 of BFME. There are also some balance tweaks, bug fixes, and a couple of new pieces of art. V0.7 requires that you have V0.45 installed on your machine, as this is just a patch and not a full install. Please consult the readme for a step-by-step on how to update your old version of Rise of Rome.
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"One site to rule them all, one site to find them, one site to host them all, and on the network bind them."
© All Rights Reserved Eric Edwards ©2013.
Website programming by Bart van Heukelom, design by Clément Roy.
BFME, Battle For Middle Earth, and all assumed entities associated with them are © EA Games.
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