This is a mod I've made for ROTWK 2.02 v8.3.0. It mainly consists of free art downloaded from here: https://www.the3rdage.net/itemlist?type=3&category=10&order=title . None of these arts are mine, I've just put them together and coded into the game. Factions affected:
Elves:
-New Thranduil's texture (by LordOfAngmar),
-Complete rework of Lorien Archers and Swordsmen, now they look more like BFME1 Elves (textures and models by Rider Of Rohan),
-Better quality textures for Legolas and Noldor Warriors (by Rider Of Rohan),
-Unlocked unused random model for Mithlond Sentries
Dwarves:
-New skins for Phalanxes, Guardians, Axe Throwers, Gloin and Dain (all of these by Goldo),
-New models for Men Of Dale and Zealots (by The Dead Player)
Mordor:
-Added BFME1 orc warrior models (BFME2 ones had strange holes in their backs),
-New, high quality random textures for trolls (by Rider Of Rohan)
Men/Arnor:
-Complete rework of all Arnor units (by Ouranos),
-New random texture for Dunedain Rangers (by Turin Turumbar)
Goblins:
-New random models for Goblin Warriors and Archers (basically they are archers looking like warriors and warriors looking like archers)(models by xxxMr. Xxxx)
Other changes:
-Unlocked second mission from the Angmar Campaign - Gundabad,
-Edited neutral Dire Wolves (now they look like actual Dire Wolves, not like Wargs); you can also recruit Dire Wolf Hordes from their lair if you cast Untammed Allegiance on it
As you can see, these are mostly cosmetic changes; gameplay and balance remains basically the same. Write in the comments if you find any bugs or have any suggestions. In the future I'm going to release a mod based on that one, but with more gameplay changes. I hope you'll enjoy this little modification as much as I do.
Seems that I accidentally uploaded a file second time. Sorry for that, it's the same mod.
Update: now this is the version you should download. It has fixed Thranduil's texture, which I forgot to do before. The other version of this mod here is obsolete.