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Register and log in to move these advertisements down Creating a Dwarven Hero from CAH
Welcome to my first of many tutorials to come. For those of you familiar with ini files, you will probably just be able to take the files and run with them. If you are not as familiar, I've tried to walk you throught using the files. The purpose of this tutorial is to provide the tools and instructions necessary to create your own hero based on the Dwarven Sage Create-A-Hero provided by EA. The files for the heroes are spread out through a number of files, so I've combined them to create a single object file per type to be used as a template in creating custom heroes. I'll be added "Hero Packs" for each faction. All I ask is that you reference me (robnkarla) somewhere in your documentation and send me an e-mail with a link to your mod so I can see what you have done with the base files. I've not seen these type of files/tutorials and I've created most of these while working on my mod - RJ-RotWK. The first file I've uploaded is the Dwarven Sage file that you'll find at the bottom of the page. I've included 9 files in the rar file to be used: BackgroundButton.psd - Photoshop file for creating hero selection buttons. BlankCharacter.psd - Photoshop file for creating hero portraits. commandset.ini - Basic commandset for the hero Dwarven[HeroName].ini - Object file for the CAH experiencelevels.ini - Experience level entries gamedata.ini - Experience level entries lotr.str - String entries upgrade.ini - Upgrade entries weapon.ini - Weapon entries Table of Contents: Page 1 - Intro Page 2 - INI files Page 3 - Special Powers - Axe Throw Page 4 - Special Powers - Leap Page 5 - Special Powers - Earthshaker Page 6 - Bling Bling Page 7 - Portraits and Textures Next Page...Ini Files Links / Downloads
CommentsDisplay order: Newest first | Page: 1, 2 Anthem - Saturday October 3, 2009 - 13:18 Well Ingwe, you'll have to do a few things to make that work. Frist you need to set the Weaponsets like this:
And then you have to add this:
And then make sure that that the hero gets the upgrade "Upgrade_ObjectLevel1" at level 1. If you want to put the weapon toggle at later levels I don't know what to do at the moment, but if you really want to I'll check it out. Grey Beard - Wednesday January 21, 2009 - 13:05 can someone not mkae somthing like this for bfme1 Ingwe - Sunday March 2, 2008 - 2:44 Oh ok. Thanks. We figured some of the stuff out as well since then, at the time we were quite stumped. We (chrisbolling2 and me) spent five hours on figuring it out. ROFL. A lot of bling had to be eliminated LoL. Got the sword to turn to a normal bow too. But as far as using switch command set from bow to sword, haven't tried it quite yet. Ridder Geel (Staff) - Sunday February 10, 2008 - 3:43 Ingwe,
about your person shooting with a sword you should look in the CreateAHeroWeaponUpgrades.inc at these 2 weapon things: Belthronding Weapon upgrade. MithlondBow Bow Weapon upgrade. Im not sure how the toggle weapon thing for the archer CAH works so i can't help alot there... Oh, and BTW, robnkarla the tutorial is great except for the points i adressed up there. But without your tutorial i wouldn't have the fun heroes I made, so thanks for the great tutorial! chrisbolling2 - Friday January 11, 2008 - 15:19 Having the same problem as Ingwe, started a topic in the forums. Tutorial seems a little incomplete to me. Ingwe - Friday December 14, 2007 - 2:05 I applied this method with an Elven Archer custom hero. All the sounds are right. She has the same powers as Elrond does just because I didn't feel like messing with all that yet. She has a cool upgraded arrow that looks like a Silverthorne arrow (added my own weapon in weapon.ini). And (most) everything works great! Great tutorial. However, there are two problems when I applied this. For one thing, she shoots arrows...with a sword. For another thing, she has tons of bling. She has some kind of tan cape and a shield on the back along with a red hood. I want just a plain hero. I didn't add any bling to the file or anything but the bling is still there! I've searched for things to help on this problem but don't find anything on it. I usually don't like to put up posts asking for help because I like to figure this out myself; alas, I can't for the life of me figure it out. Help. :o Bart (Administrator) - Monday June 25, 2007 - 7:34 check out data\ini\mappedimages\ {IP}Sauron - Monday June 25, 2007 - 4:44 @aragon94: the reason why some commandbuttons is on the same pic is becuz there's a ini file which cut out small reas of the image and name it :P aragon94 - Monday June 4, 2007 - 4:27 Ok, I found the portraits... But they are with the CommandButton images in the same pic!! Does anyone know how to make the portrait then?? aragon94 - Monday June 4, 2007 - 4:24 By the way, where is the art folder where you put the portrait into? I only find apt, not art. |
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