Welcome Guest ( Log In / Register ) |
Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Creating an asset.… Proper Fire Arrow… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
||||||||||||||||||||||||||||
Register and log in to move these advertisements down Minas Morgul MapDownload for BFME
Minas Morgul, the abode of the Ringwraiths now playable in the 'Battle for Middle-earth'. This map was designed by mh_gollum for the 'Kings of the West Mod', the Morgul buildings included were created by myself (GothmogtheOrc) also for the 'Kings of the West Mod'. Some of the basics of the mod: -Compatible with patch 1.03 of BFME I as well as online multiplayer (provided both players have the Morgul map installed) -Completely finished and released map Additions or changes to Gameplay: -Minas Morgul Fortress with Walls, Gate, Gargoyle Statues, and Citadel -The mod also contains 12 new team colors for Skirmish and Multiplayer (in addition to the original colors). The colors included are: -2 shades of grey -Black, white -New red, blue, teal, gold, and yellow -Hot Pink and Neon Green -Gray Green (Awesome Rohan/Fellowship color. It's the color of the Fellowship's Lothlorien cloaks) The mod comes with an installer that you can run for easy installation. If you encounter any problems, please visit my forums (GothmogtheOrc) and let me know. Links / Downloads
CommentsDisplay order: Newest first Yarrum - Monday March 31, 2008 - 15:29 This is a great map. The only problem I have is that you can't bring Mumakils and siege towers out of the caste because they can not fit through the gate. It's still balanced though, because now Mordor is walled in, an the castle is only accessible from one side. Great map. Fiodis - Monday March 17, 2008 - 15:00 I think it's great, but annoying that the Gargoyles have no sort of "rebuild" function. It got tiring rushing out with my army to defend them all the time. What's the point of finally giving the evil guys a gate and walls if it always has to be open? Otherwise, great map! Bart (Administrator) - Friday June 29, 2007 - 12:13 but regular mod rules are, you can play online as long as you don't change certain things. GothmogtheOrc (Team Chamber Member) - Friday June 29, 2007 - 10:25 I don't think that would work. I mearly added it so that people wouldn't ask me if they could play online with it. In addition to being a map it is also a mod so regular mod rules apply to it. -Gto Bart (Administrator) - Thursday June 28, 2007 - 2:26 by compatible with online multiplay, i suppose you mean you can have this mod and still play online with regular gamers (that is of course, as long as you don't play the morgul map)? |
||||||||||||||||||||||||||||
"One site to rule them all, one site to find them, © All Rights Reserved Eric Edwards ©2013. |