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Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Proper Fire Arrow… Creating an asset.… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
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For those who do not or cannot use Sy's Asset Builder, use this it is easy and works for Vista. !Instructions! Grab your textures and models drag them in the same folder as AssetCacheBuilder and run AssetCacheBuilder, then asset.dat will appear. Links / Downloads
CommentsDisplay order: Newest first SPITuOUT - Monday May 10, 2010 - 1:00 Hi, whenever i drag textures to be put into an asset.dat file, nothing happens. The DOS window opens for a second but when you open up the asset.dat, it doesn't show any of the texture files; all it shows is ALAE. Can anyone help me please? Wsxedcrfvtgbyhn - Friday April 2, 2010 - 21:36 When i try to run AssetCacheBuilder it never works and i get a message saying "The program can't start because MSVCR71.dll is missing from your computer. Try reinstallin the program to fix this problem." Antis666 - Wednesday February 18, 2009 - 2:09 then why does it always show me a pink image????? Turin Turumbar - Sunday February 15, 2009 - 12:59 @Antis: yes Antis666 - Saturday February 14, 2009 - 7:55 uhmmmm does this work for the rise of the witch king Guess Who - Wednesday November 14, 2007 - 16:46 Oh, well its kinda a tutorial, because some people do not have bfme modding sdk or bfme 1 and do not know how to use it. Bart (Administrator) - Tuesday November 13, 2007 - 1:32 Erm, it's included with BFME patch 1.02 and the Modding SDK |
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