The 3rd Age

The Battle for Alagaësia

The Battle for Alagaësia

A mod that transport BFME2:ROTWK to the Inheritance cycle universe

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Create a Hero Attribute guide - Part 1

Tutorial for Battle for Middle-earth II BFME 2

Avatar of Solinx

Solinx

Category: Code
Level: Beginner
Created: Sunday March 25, 2007 - 9:48
Updated: Sunday March 25, 2007 - 10:00
Views: 11976
Summary: Adjusting the available points, and extending the limits - Basic version -

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3.3

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3.3/5.0

3 votes

Page 1 2
Introduction

This guide is the first of a set of two. This part will teach you to change the maximum attribute points you can spend at the creation of your personal hero and it will show you how to change the attribute restrictions within the range of 1 to 20 for each specific class and for each specific attribute.

The second part is for the more advanced coders, and will teach you to expand these limits. Because the graphics won't adjust with the code, this has never been tested by me. I simply write down the links that I have seen and leave the choice to you whether you use it or not.

              
Quote
Update:
I split the one guide into two separate ones. You can find the second guide listed on this site as an Intermediate guide.



Important notes

This guide is both useable for all patches of the original game, and at least the original version of the RotWK expansion.

In this guide I assume you have basic knowledge of modding BFME 2 and know you're way around with ini's. If not, check out some of the other beginner tutorials on this site.

This guide is written by Solinx, for the Third Age Modding community at www.the3rdage.net.


Next page: Turning heroes into legends

Credits

HostileGetting me to start on this guide

Comments

Display order: Newest first

BelgariodeRiva - Sunday July 20, 2008 - 10:49

hi, that gide is very good. but Ive got a problem whith the first pass. I cant modify this part of tha ini archive,
I have the finalini program.
I need one more o its another thing. I dont now

Bart (Administrator) - Sunday March 25, 2007 - 10:01

Short, but clear and useful. Good job

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