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Register and log in to move these advertisements down BFME 2: Arcade EditionMod for ROTWK
This particular mod throws out all the conventional rules of abiding and non-abiding factions, heroes, ways to make money, etc. and opens the game up almost like a playable cheat code. Every good hero from all 3 factions is available from each good fortress, the same is for the evil sides also. there is also an additional structure each side can build to train MORE heroes that fit outside what the normal game had designated. This includes custom made heroes as well as Smaug (the dragon from the Hobbit) and Isildur (in ghost form). In conjunction with the heroes any passive abilities which showed up on the palantir as a non-pressable button have been replaced with something the hero can use. The remaining slots which may or may not have been filled are also filled. Characters like Boromir who really had nothing to offer now do. All heroes are maxed out at level 10 immediately so you can take full advantage of their powers. Each of the builders has a toggle button in the palantir so you can switch between different building commandsets. The normal builders can build the additional hero structure, then flip to a menu to build any of the lairs that you normally find around the map. There is an additional builder called the Mage Builder located in the fortress menus. And speaking of fortresses... the fortresses now have a toggled commandset which gives you access to heroes, multiple faction builders, etc. They also come with 2 powers you activate to help protect the fortress if you find 4 brutal armies converging on you with threatening speed. I wont ruin what they do but just check them out. Quite fun. All structures have been increased in health and given an auto rebuild. This means that as soon as an enemy stops attacking a building, it will autoheal. This takes the pressure off buildings being slaughtered by simple archers etc. Also, structures such as battle towers, resource buildings like farms, and statues all give additional command points. Some of the buildings the mage builder can construct also weigh in with hefty command point bonuses. Other great features are buildings which house all the spellbook spells plus some custom new ones so you don't have to rely on acquiring the experience to purchase them. You can also build custom hordes whereby any hordes that a faction had can now be built as a single unit. Then, by grouping a bunch of units together, you have your own custom horde. Very basic and not 'exactly' a true custom horde but its close enough to having the ability to do what you want. There's also another structure which can build any of the good or evil (depending on your side choice) units and or monsters. This can completely bypass building structures all together. Keep in mind this mod works around the game. The cpu will still build everything its meant to and attack the same way. You can yourself play as you would if the mod wasn't present at all. The Arcade Edition is all about choices and if they are there when you require them, they are. Hope you like it. Links / Downloads
CommentsDisplay order: Newest first king of the dead94 - Thursday May 26, 2011 - 2:29 this mod is one of the best mods I've ever played. it's funny to play and offers very much. because of that, it got the Extreme rating from me. BigBrainiac - Wednesday September 22, 2010 - 20:21 Probably my favorite mod in terms of plain fun. |
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