Welcome Guest ( Log In / Register ) |
Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Proper Fire Arrow… Creating an asset.… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
|||||||||||||||||||||
Register and log in to move these advertisements down Radiance Cont'd
Hi everyone. I've semi recently started modding/ini codding for bfme2 (and this is actually my first article :). Since then I have read a lot of articles on this website and only recently the one about the radiance power by Radspakr. Since I liked the idea of a radiance power on a CAH I had to work around the problem of starting the power as 'paused'. After quite a few failed attempts I finally found a way. In addition I added the 'counter' ability (a healing aura) to the last page of this tutorial. Page 1 - Introduction Page 2 - SpecialPower and Upgrade Page 3 - Behavior Page 4 - Weapon Page 5 - Commandbutton Page 6 - Failed attempt Page 7 - Healing Aura CommentsDisplay order: Newest first JUS_SAURON - Thursday March 22, 2012 - 22:29 Nice bit of coding ... a new special power system |
|||||||||||||||||||||
"One site to rule them all, one site to find them, © All Rights Reserved Eric Edwards ©2013. |