The 3rd Age

Echoes

Echoes

A BFME1 mod adding an elaborate Eriador faction to the game.

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

Become an affiliate!

   

Quick Lists

Top Rated Popular New Updated Last Comments Users

Register and log in to move these advertisements down

Southern Fiefdoms Model Pack

Avatar of Nertea

Nertea

Category: Resources
Created: Wednesday May 16, 2007 - 16:25
Updated: Saturday January 7, 2012 - 23:50
Views: 46240
Summary: Models and skins for various Southen Fiefdom troops

Rating

Staff says

4.9

Members say

5.0

Average

4.9/5.0

39 votes

Here are a bunch of free use Southern Fiefdoms models and skins. More may be forthcoming in the future. They all contain Heavy Armour and Forged Blade textures/objects for those that wish to use them, except the Knights. They should be compatible with all versions of Battle for Middle Earth, though there may be some bounding box problems with BFME2. Do note that the rigging is not exceptional.


Prince Imrahil

User image
              
Code

Model: guimrahilhrs.w3d
Skeleton: rurohrm_skl.w3d
Textures:
- koda.tga
- kodahorse.tga
- kodashield.tga
- kodaimface.tga

Prince Imrahil on Foot

User image
              
Code

Model: guimrahil.w3d
Skeleton: guboromir_skl.w3d
Textures:
- koda.tga
- kodashield.tga
- kodaimface.tga

Knight of Dol Amroth

User image
              
Code

Model: gdaknight.w3d
Skeleton: rurohrm_skl.w3d
Textures:
- koda.tga
- kodashield.tga
- kodahorse.tga
Important Subobjects
- FORGED_BLADE
- SWORD
- SHEATH
- LANCE

Knight of Dol Amroth on Foot

User image
              
Code

Model: gdaknightft.w3d
Skeleton: rutheoden_skl.w3d
Textures:
- koda.tga
- kodashield.tga
Important Subobjects
- FORGED_BLADE
- SWORD
- SHEATH

Spearman of Pelargir

User image
              
Code

Model: gupelargir_skn.w3d
Skeleton: gutowergrd_skl.w3d
Textures:
- gufiefweapons2.tga
- gupelargir.tga
Heavy Armour:
- gupelargir_ha.tga
Important Subobjects
- FORGED_BLADE

Footman of Ringlo Vale

User image
              
Code

Model: guringvale_skn.w3d
Skeleton: rueowyn_skl.w3d
Textures:
- gufiefweapons2.tga
- guringlovale.tga
Heavy Armour:
- guringlovale_ha.tga
Important Subobjects
- FORGED_BLADE

Bowman of Morthond

User image
              
Code

Model: gumorthond_skn.w3d
Skeleton: guranger_skl.w3d
Textures:
- gufiefweapons2.tga
- gumorthond2.tga
Heavy Armour:
- gumorthond2ha.tga
Important Subobjects
- FORGED_BLADE
- FIREARROWTIP
- ARROWNOCK

Note that the Bowmen have all the necessary rigging to use swords in melee combat, like the Rangers in stock BFME.

Axeman of Lossnarch

User image
              
Code

Model: gulossn_skn.w3d
Skeleton: guaragorn_skl.w3d
Textures:
- gulossnarch3.tga
- gulossnarch4.tga
Heavy Armour:
- gulossnarch3ha.tga
Important Subobjects
- FORGED_BLADE


Banners

User image
              
Code

Models:
- gulossnbnr_skn.w3d
- gumorthban_skn.w3d
- gupelbnr_skn.w3d
- guringloban_skn.w3d
- gdabnrft_skn.w3d
- gdabnrmt_skn.w3d
Skeleton:
- gubanner_skl.w3d
- rurohrm_skl.w3d (for gdabnrmt_skn)
Textures:
- same as their respective troops
- gufiefbanners.tga
- gufiefcapes.tga

These banner carriers are the same as their faction, save the addition of a banner and cape. There are some annoying rigging problems with the gubanner skeleton, however, so they aren't great

Credit is required. These models must be used in their original condition. If you wish to modify or edit them in any way, you must contact me first.
Do not bother me with questions on how to get them ingame, as I don't know how. I'm just a lowly artist.

Also let me know if you have any cool shots of the models ingame, as some I haven't seen yet.

There is now a tutorial based on putting these models ingame, thanks to Robnkarla. I recommend you look at it HERE.

Links / Downloads

 HitsAdded
Ingame Screenshots3746June 29, 2007 - 1:06
Fiefdom Banner Bearers3670May 18, 2007 - 18:33
Bowman of Morthond3711May 16, 2007 - 16:55
Spearman of Pelargir3614May 16, 2007 - 16:55
Axeman of Lossnarch3365May 16, 2007 - 16:54
Footman of Ringlo Vale3374May 16, 2007 - 16:54
Knights of Dol Amroth and Imrahil4195May 16, 2007 - 16:54

Comments

Display order: Newest first | Page: 1, 2, 3, 4

dethwaker3 - Thursday November 13, 2008 - 19:54

I modded Mothond Bowman and the Knight of Dol Amroth. And it worked, but how come Mothond Bowman's arrows ar purple?

rtully94 - Sunday September 14, 2008 - 17:44

Has anyone modded all of these in? If so, can you post the .big?

King Spudzy - Thursday July 31, 2008 - 6:31

These all look excellent, but can I ask why the knights of dol amroth have different shields to the knights on foot?

Tar-Palantir - Saturday April 26, 2008 - 8:38

Holly... theese are real good, I'm gonna code'em into my personal mods.

Nertea (Team Chamber Member) - Sunday April 20, 2008 - 1:00

Yeah, the pelargir spearman is a total rip from the Armoured Sergeant in M2TW. The idea for the horse barding too, as i recall... good spot.

Yarrum - Sunday April 13, 2008 - 9:41

These are amazing. However, they do seem rather similar to the units in Medieval 2 Total War...

Frodo - Monday November 12, 2007 - 10:22

Very good!!! I think I'm going to use the Knights of Dol Amroth and the Spearman of Pelargir and all banners for my mod. Of course with credits ;).

Elrond99 - Wednesday October 17, 2007 - 8:08

I think I´ll use the Knights of Dol Amroth for my Mod
Of course you´ll get a credit for them

xmttn - Friday September 7, 2007 - 9:50

Good models Nertea Some of them are going to be used in my mod!

Before i forget: Credited for Some Awsome Models/Skinns thxs

JaYk - Wednesday August 1, 2007 - 12:56

These are amazing. Such a great job, well done!

Go to top

 

"One site to rule them all, one site to find them,
one site to host them all, and on the network bind them."

 
10:06:55