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Register and log in to move these advertisements down Setting up your mod, with the -mod command
Getting started 1. Download a preconverted INI package and extract it to a folder we will now call 'x'. (In such a way that e.g. 'commandbutton.ini' will be in 'x\data\ini\commandbutton.ini') 2. Make a new shortcut to the game, which has as path:
Where of course you replace 'bfme.exe' with the name of the game (e.g. 'lotrbfme.exe') and 'x' with the folder you made. Example:
3. Click this shortcut to run your modded (but currently unmodded) game. Links / Downloads
CommentsDisplay order: Newest first | Page: 1, 2 Bart (Administrator) - Friday August 3, 2007 - 13:48 how is that unmodded? what do you mean? JaYk - Friday August 3, 2007 - 13:20 "C:\Program Files\Electronic Arts\The Battle for Middle-earth (tm) II\lotrbfme2.exe" -mod "C:\Last Alliance\Last Alliance.big" Bart (Administrator) - Thursday August 2, 2007 - 15:27 Define "unmodded -mod command" please JaYk - Thursday August 2, 2007 - 15:13 Whenever I use the -mod command, I have a game.dat. This even happens when I have an unmodded -mod command, so there is no problem in the codeing. |
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