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Register and log in to move these advertisements down Creating A New Hero Army (WOTR Mode)
next we need to alter arwens preexisting living world builddata this is done in livingworldbuildings.ini scroll down till you find the following code ArmyToSpawn PlayerArmy = ArwenPlayerArmy Icon = ElfArmyIcon IconSize = Small PalantirMovie = Palantir_150 BuildTime = 1; 2 ConstructButtonImage = HIArwen_wotr ConstructButtonTitle = CONTROLBAR:LW_Hero_Arwen ConstructButtonHelp = CONTROLBAR:LW_ToolTipBuild_Arwen End to this we must add a single line of code HeroTemplateName = ElvenArwen_1 in the end it should look like this ArmyToSpawn PlayerArmy = ArwenPlayerArmy Icon = ElfArmyIcon HeroTemplateName = ElvenArwen_1 IconSize = Small PalantirMovie = Palantir_150 BuildTime = 1; 2 ConstructButtonImage = HIArwen_wotr ConstructButtonTitle = CONTROLBAR:LW_Hero_Arwen ConstructButtonHelp = CONTROLBAR:LW_ToolTipBuild_Arwen End note if you are creating a completely custom hero army you must either add a build entry or add an entry to the livingworldstartingunits.inc file CommentsDisplay order: Newest first druchii22 - Friday October 17, 2008 - 8:11 Good tutorial, even if I already know everything (except the "LeaveInSummary", I looked for its effect for weeks, thank you a lot!), it is very useful. Bart (Administrator) - Wednesday July 23, 2008 - 4:38 You did good work, and it's good that you explain why you need to put some things in. However, the markup and spelling of this article needs some work, so I gave you a 3 (OK). robnkarla (Team Chamber Member) - Tuesday July 22, 2008 - 16:37 I can't believe I missed the "LeaveInArmySummary = Yes". I'll try this out and if it works I'll definitely give you a 5 for helping me get rid of one of my nasty bugs. Lurtzy - Thursday July 17, 2008 - 18:43 Good tutorial, easy to understand, but, you should probably add code tags. Well done! |
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