Welcome Guest ( Log In / Register ) |
Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Creating an asset.… Proper Fire Arrow… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
|||||||||||||||||||||||||||||
Register and log in to move these advertisements down Dealing with the Default CAHs
ADDING YOUR OWN DEFAULT HERO don't believe me??? see for your self! the way i did this is i went to:
this is the default install place for Windows 7... and in the Save folder i scroll down to find MyHero_AbunchOFlettersANDnumbers mine looked like: MyHero_99A835F2F952491E9C21744D all you have to do is add that to Data1.big under the name:
Mine looked like
and test it ingame and your CAH is now default and you can send that in your MOD!!! NOTE: If you are doing this for a MOD...then in order for the person who downloads the mod you have to give them your data1.big also...another way to do it is to exctract the hero's file you want to delete...and add it to your mod.bug and delete do the above to that one...that is a way to not mess with the Data1.big! GOD BLESS!!! Modboy451 Credits
CommentsDisplay order: Newest first modboy451 - Tuesday February 15, 2011 - 7:17 to answer you question it is an easy way to send your heros that you made along with your Mod.... Radspakr Wolfbane (Team Chamber Member) - Monday February 14, 2011 - 19:07 Why would you bother making a default hero when you can create your own anyway? |
|||||||||||||||||||||||||||||
"One site to rule them all, one site to find them, © All Rights Reserved Eric Edwards ©2013. |