Throws out all the conventional rules of a RTS game and opens the game up like a playable cheat code |
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Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Creating an asset.… Proper Fire Arrow… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
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Register and log in to move these advertisements down Modboy451's Article of Code-SnippetsTutorial for ROTWK
Table of Contents:
Descriptions Page 2: triggering upgrades/commands when a unit/hero is built Page 3: Making units be able or not able to pass through gates Adding or tossing Horde build amount limits Fixing toggle stance Let your unit/horde/hero be able to capture inns, shipwrights, signal fires and outposts! Page 4: What makes a hero a Hero!!!/Fixing 2 audio respawn voices!!! More pages may be coming soon!!! Credits
CommentsDisplay order: Newest first modboy451 - Monday November 14, 2011 - 17:41 ^_^ removed. Prolong - Sunday May 1, 2011 - 5:56 Nice tips for intermediate coders. :-) You should remove the empty last page of the guide! Radspakr Wolfbane (Team Chamber Member) - Monday February 14, 2011 - 18:49 The majority of all this is only for BFME2/ROTWK. modboy451 - Monday February 14, 2011 - 9:21 an article on spell books may be coming soon! |
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