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Register and log in to move these advertisements down Creating a shine effect - Environment mapping
This tutorial will teach you how to create the shine effect seen in some of more recent models. As seen here. http://www.youtube.com/watch?v=aa5n-pvEWsU This effect is called Environment mapping and is a little difficult to explain. But in essence it takes a grey scale image and uses it as a shine that moves over the model according to camera angle giving the shine effect. This is the same effect as used in BFME's water to give the highlights. What you'll need. 3ds 7 or RenX Photoshop or similar program. W3d Viewer to test it out. Continue onto the next page to get started. Links / Downloads
CommentsDisplay order: Newest first Radspakr Wolfbane (Team Chamber Member) - Saturday July 16, 2011 - 0:15 My computer's pretty good so it's hard to test lag thankfully. Rob38 (Team Chamber Member) - Friday July 15, 2011 - 12:26 I love this effect! Have you tested to see how much lag it does cause? Is it practical to use on regular units at all? |
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