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Register and log in to move these advertisements down ROTWK Mini Mod v1.0Mod for ROTWK
This is a mod I've made for ROTWK 2.02 v8.3.0. It mainly consists of free art downloaded from here: https://www.the3rdage.net/itemlist?type=3&category=10&order=title . None of these arts are mine, I've just put them together and coded into the game. Factions affected: Elves: -New Thranduil's texture (by LordOfAngmar (ChildrenofBodom)), -Complete rework of Lorien Archers and Swordsmen, now they look more like BFME1 Elves (textures and models by Rider Of Rohan), -Better quality textures for Legolas and Noldor Warriors (by Rider Of Rohan), -Unlocked unused random model for Mithlond Sentries Dwarves: -New skins for Phalanxes, Guardians, Axe Throwers, Gloin and Dain (all of these by Goldo), -New models for Men Of Dale and Zealots (by The Dead Player(Clement)) Mordor: -Added BFME1 orc warrior models (BFME2 ones had strange holes in their backs), -New, high quality random textures for trolls (by Rider Of Rohan) Men/Arnor: -Complete rework of all Arnor units (by Ouranos), -New random texture for Dunedain Rangers (by Turin Turumbar) Goblins: -New random models for Goblin Warriors and Archers (basically they are archers looking like warriors and warriors looking like archers)(models by xxxMr. Xxxx) Other changes: -Unlocked second mission from the Angmar Campaign - Gundabad, -Edited neutral Dire Wolves (now they look like actual Dire Wolves, not like Wargs); you can also recruit Dire Wolf Hordes from their lair if you cast Untammed Allegiance on it As you can see, these are mostly cosmetic changes; gameplay and balance remains basically the same. Write in the comments if you find any bugs or have any suggestions. In the future I'm going to release a mod based on that one, but with more gameplay changes. I hope you'll enjoy this little modification as much as I do. (23.06.2020 update: fixed Thranduil's texture; forgot to do it before, sorry for that) Links / Downloads
Credits |
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