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Register and log in to move these advertisements down Converting a normal power into a CaH power
--- Making our leadership an upgrade instead of a replacement --- Ok. With this code our outlaw leadership succeeds the standard leadership. However, the effect of the normal leadership will vanish as soon as the hero gets our ability. To make our leadership a true upgrade, instead of a replacement, we need to modify attributemodifier.ini Open the attributemodifier.ini. Next we need to search for EomerPassiveOutlawLeadership. That will find you:
Copy and paste this code to the bottom of the file. The standard level 1 CaH leadership is in fact a generic leadership. Search for GenericHeroLeadership and you will find:
I suggest this combination:
That makes sure the leadership can't replace or be replaced (ie. the leadership bonus stacks with a normal leadership), nor can it be dispelled by another aura. Also, take notice of the new name. All modifiers should be unique, so don't forget to change the name. Another combination:
It's only difference is the name, the addition of the bounty modifier and the duration. last thing to do is to change the aura name in our aura module, so open createaheropowers.inc. Search for ModuleTag_CaHOutlawLeadership, the name of our aura module. And changing the BonusName into CreateaHero_HotW_PassiveOutlawLeadership. --- Finished --- That's it. For the Men of the West CaH class, our new leadership should be listed on the same row as the standard CaH power. You can only select it at level 3 and when your hero get's it in-game, it will include the effects of the normal leadership in addition to the bounty leadership. Next page: Exceptions Credits
CommentsDisplay order: Newest first imreszabo2018 - Monday November 7, 2022 - 12:22 Nice tutorial. Berethomb - Thursday November 24, 2011 - 21:15 Help! I can't paste anything into createheropowers.inc! What shall I do? King Komodo3 - Sunday February 13, 2011 - 13:28 I need some help with my project, I'm making a goblin create a hero, I have him in the Servant of sauron area and I need to add Mount/Dismount Scorpion & Toggle Weapon. If you could help me that would be great (I have a forum file in the BFME2/RTWK section the goblin one talking about adding the Goblin Fiend) lilkaka - Friday October 16, 2009 - 11:24 Thanks for the guide. But do you know how to convert the special power of Mount/Dismount into the power of Elven CaH Archer? Elaryan - Thursday January 15, 2009 - 8:54 m...i'll do it with the balrog's fire whip! |
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