![]() Throws out all the conventional rules of a RTS game and opens the game up like a playable cheat code |
Welcome Guest ( Log In / Register ) |
![]() |
Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Proper Fire Arrow… Creating an asset.… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
||||||||||||||||||||||||
![]() |
Register and log in to move these advertisements down Converting a normal power into a CaH power
--- Exceptions --- As I said before, this is a simple example and there are quite a few exceptions to the rule. (For now) I won't go into weaponsets or abilities based on special weapons. These require additional editing in a few other parts of the CaH files. For the stealth exception we need to make an additional edit to createahero.ini. As a start, find "Create-A-Hero Stealth And Camouflage Updates". All stealth powers come with either a stealth of invisibility module. As you can see, all these modules are listed in this ini file, instead of in createaheropowers.inc. The other two behaviours (Enable & Unpause) remain in that file. You'll also notice that the modules all have RequiredUpgrades and ForbiddenUpgrades. In the required upgrades you put the class to get the upgrade. This can only be one class! If you want multiple classes to have the same stealth ability, you will have to make multiple modules. In addition you also place the same upgrade as named in the createaheropowers.inc. In the ForbiddenUpgrades, you need to place "Upgrade_CreateAHeroMapMode", this is to prevent your hero from activating his stealth ability in the CaH creation menu. Also, in case you are making a chain of stealth modes, you can add the upgrade names of all other stealth abilities in the chain here.
Have fun :) Solinx Credits
CommentsDisplay order: Newest first imreszabo2018 - Monday November 7, 2022 - 12:22 Nice tutorial. Berethomb - Thursday November 24, 2011 - 21:15 Help! I can't paste anything into createheropowers.inc! What shall I do? King Komodo3 - Sunday February 13, 2011 - 13:28 I need some help with my project, I'm making a goblin create a hero, I have him in the Servant of sauron area and I need to add Mount/Dismount Scorpion & Toggle Weapon. If you could help me that would be great (I have a forum file in the BFME2/RTWK section the goblin one talking about adding the Goblin Fiend) lilkaka - Friday October 16, 2009 - 11:24 Thanks for the guide. But do you know how to convert the special power of Mount/Dismount into the power of Elven CaH Archer? Elaryan - Thursday January 15, 2009 - 8:54 m...i'll do it with the balrog's fire whip! |
![]() |
|||||||||||||||||||||||
![]() "One site to rule them all, one site to find them, © All Rights Reserved Eric Edwards ©2013. |