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Register and log in to move these advertisements down Creating Your Asset.dat
Page 2 - BFME2 tutorial Page 3 - BFME1 tutorial Links / Downloads
CommentsDisplay order: Newest first clank234 - Monday December 20, 2010 - 11:27 @Emperor of the east: Emperor of the East - Wednesday March 3, 2010 - 19:29 I followed the steps 100% perfect and the only programs that will open my asset.dat file are one that not only don't open assets but also cost money. Could I get some help please? klev - Sunday July 12, 2009 - 21:48 WTF!!!!!!!!!!!!!!!!!!!! this is just like it came up when i exported from finalbig but "of course">:( i had only guaragorn.pala and guaragorn.palb i missing like 87% of the models!!! jakonic - Saturday February 14, 2009 - 17:11 "Now, Its time to save the asset.dat. Click the "Save" button, I suggest you save it to your desktop. Make sure the "File Name:" states "asset.dat" exactly, Capitals in the name can sometimes cause problems."....what's this means...i need to save it with this name:asset.dat,...or something else??please answer i am not good with english,...write me how i need to save it and where to save it (in which directory)??!! please,..i will be thankfull SoldierND - Sunday January 18, 2009 - 15:58 when u save ur asset, how to u get it into the game? lol im a noob at this and i want to get my art into the game i did everything u said and it worked but what do i do with the asset? XD Ridder Geel (Staff) - Monday June 9, 2008 - 15:53 Why dont you combine your Asset.dat tutorials into one, with 1 main page saying that on page 2 there is about makin it for BFME1 and on page 3 for makin it BFMEII, so then its not 2 seperate posts/articles! |
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