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The Dwarf Holds

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Creating Your Asset.dat

Tutorial for Battle for Middle-earth BFME, Battle for Middle-earth II BFME 2

Avatar of FlameGuard

FlameGuard

Category: Other
Level: Beginner
Created: Friday May 23, 2008 - 5:34
Updated: Saturday September 13, 2008 - 5:18
Views: 11891
Summary: Creating your Asset.dat for the Battle for Middle Earth 1 & 2

Rating

Staff says

3.0

Members say

-

Average

3.0/5.0

3 votes

Page 1 2 3
Page 2 - BFME2 tutorial
Page 3 - BFME1 tutorial

Links / Downloads

 HitsAdded
Sy's Asset Builder2098May 23, 2008 - 5:40

Comments

Display order: Newest first

clank234 - Monday December 20, 2010 - 11:27

@Emperor of the east:
You don't open the assets themself. if you do then you must go on sy's asset builder and click "view asset"

@Jakonic:
Look in your main bfme directory and you should see asset somewhere (or whatever it's called) then name yours like that one but with .dat at the end.

@SoldierND:
If you need help then check the forums on T3A's revora forum section ;)

@Klev:
We need more detail then that, it tells me nothing

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oh, whoops. I didn't realize that these were from a year ago lol

Emperor of the East - Wednesday March 3, 2010 - 19:29

I followed the steps 100% perfect and the only programs that will open my asset.dat file are one that not only don't open assets but also cost money. Could I get some help please?

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I followed the steps 100% perfect and the only programs that will open my asset.dat file are one that not only don't open assets but also cost money. Could I get some help please?

klev - Sunday July 12, 2009 - 21:48

WTF!!!!!!!!!!!!!!!!!!!! this is just like it came up when i exported from finalbig but "of course">:( i had only guaragorn.pala and guaragorn.palb i missing like 87% of the models!!!

jakonic - Saturday February 14, 2009 - 17:11

"Now, Its time to save the asset.dat. Click the "Save" button, I suggest you save it to your desktop. Make sure the "File Name:" states "asset.dat" exactly, Capitals in the name can sometimes cause problems."....what's this means...i need to save it with this name:asset.dat,...or something else??please answer i am not good with english,...write me how i need to save it and where to save it (in which directory)??!! please,..i will be thankfull
in advance thx

SoldierND - Sunday January 18, 2009 - 15:58

when u save ur asset, how to u get it into the game? lol im a noob at this and i want to get my art into the game i did everything u said and it worked but what do i do with the asset? XD

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when u save ur asset, how to u get it into the game? lol im a noob at this and i want to get my art into the game i did everything u said and it worked but what do i do with the asset? XD

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when u save ur asset, how to u get it into the game? lol im a noob at this and i want to get my art into the game i did everything u said and it worked but what do i do with the asset? XD

Ridder Geel (Staff) - Monday June 9, 2008 - 15:53

Why dont you combine your Asset.dat tutorials into one, with 1 main page saying that on page 2 there is about makin it for BFME1 and on page 3 for makin it BFMEII, so then its not 2 seperate posts/articles!

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