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Register and log in to move these advertisements down The Special Power Guide
Converting Certain Objects Level: Beginner Needed: 'Your Hero'.ini *The hero you will be editing This short tutorial will show you how to make your Convert power only affect certain objects. Open up your hero's ini, and paste this piece of code:
Now look at this piece of code:
This code makes sure you can convert anything except, heroes, structures, the army of the dead, move-only enemies, and neutral, dozer means porters. We can also do that this convert spell can convert structures, by removing the '-STRUCTURE' line. That also works for the rest of the things listed up there. Certain Objects Can Not Be Converted Now we will focus on making the convert spell not be able to convert certain units or buildings, for example if we want our convert spell not to work on goblin fighters we have to add this to the code:
The goblinfighterhorde was just for an example you can do that with any object. That's it for this tutorial, I will expand it when I find out more about this. Links / Downloads
CommentsDisplay order: Newest first | Page: 1, 2 clank234 - Tuesday November 16, 2010 - 12:41 I gave a 5 Ridder Blauw - Monday August 23, 2010 - 6:05 That means the thing that is filled in at Attackrange in the weapon is wrong. SkillModLord - Friday August 20, 2010 - 0:02 Weapon.ini Shininku - Sunday September 13, 2009 - 18:53 This was pretty awesome guide and it helped me to fix up my powers. But I think I need help. I've set up my hero so that he can summon a BlackRider (Ringwraith w/e) at level 10. When my character gets to level 10, Blackrider icon lights up like it's usable. But when I click it, nothing happens. I don't get the little summoning area thing. What'd I do wrong? Ridder Blauw - Friday September 11, 2009 - 10:02 Yes. drogoth232 - Wednesday September 9, 2009 - 14:07 In the coding part. Will sam have the throwing anims? Ridder Blauw - Wednesday August 19, 2009 - 8:34 That's modeling and coding. ;) Spartan184 - Wednesday June 24, 2009 - 18:09 I tryed adding Summon Balrog to Saruman and it crashed its for bfme1. Ridder Blauw - Sunday May 10, 2009 - 22:26 The code calls them dozers in the code block DOZER_CONSTRUCT don't they? Prolong - Sunday May 10, 2009 - 19:57 DOZERs are Builder/Porters |
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