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Quick Lists Top RatedTutorials Living World Map G… Ultimate beginner'… Arrow scaling bug… Raising Heroes max… Creating an asset.… Proper Fire Arrow… Simple Structure B… Making a simple Ma… Quick and easy sno… Making patrols nea… Mods The Dwarf Holds The Peloponnesian… RJ - RotWK The Elven Alliance… Helm's Deep Last H… The Elven Alliance Special Extended E… Kings of the West… RC Mod The Wars of Arda Downloads BFME1 1.06 Widescr… Enhanced W3D Impor… Fudge's Map Pack LotR/BfME HD Logos Osgiliath Shellmap Crystals Of Ancien… 2v1 Wold The forests of Dru… Converted BFME2 an… ROTWK animations f… |
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CommentsDisplay order: Newest first | Page: 1, 2 clank234 - Tuesday November 16, 2010 - 12:41 I gave a 5 Ridder Blauw - Monday August 23, 2010 - 6:05 That means the thing that is filled in at Attackrange in the weapon is wrong. SkillModLord - Friday August 20, 2010 - 0:02 Weapon.ini Shininku - Sunday September 13, 2009 - 18:53 This was pretty awesome guide and it helped me to fix up my powers. But I think I need help. I've set up my hero so that he can summon a BlackRider (Ringwraith w/e) at level 10. When my character gets to level 10, Blackrider icon lights up like it's usable. But when I click it, nothing happens. I don't get the little summoning area thing. What'd I do wrong? Ridder Blauw - Friday September 11, 2009 - 10:02 Yes. drogoth232 - Wednesday September 9, 2009 - 14:07 In the coding part. Will sam have the throwing anims? Ridder Blauw - Wednesday August 19, 2009 - 8:34 That's modeling and coding. ;) Spartan184 - Wednesday June 24, 2009 - 18:09 I tryed adding Summon Balrog to Saruman and it crashed its for bfme1. Ridder Blauw - Sunday May 10, 2009 - 22:26 The code calls them dozers in the code block DOZER_CONSTRUCT don't they? Prolong - Sunday May 10, 2009 - 19:57 DOZERs are Builder/Porters |
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