Power Of The Ring 3 : Campaigns Of Middle Earth Contains BFME1 Campaigns : Based on Power Of The Ring |
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Register and log in to move these advertisements down Adding your own Create a Hero (Sub)Class
--- ...\ini\object\createahero\"createaheroarmorupgrades.inc" --- The last step before testing your new Class is very simple and likely not even necessary. Open up the file and copy a code section like this:
Rename the behavior module to reflect your own faction. Change CREATE_A_HERO_01 to CREATE_A_HERO_07. And again change the "TriggeredBy" value to your own Class upgrade name. That's it! Unless you want a unique armor setting. For a guide about armor and Armorsets I suggest you take a look at other articles at this site. Next page: Test and Backup CommentsDisplay order: Newest first Elaryan - Wednesday January 14, 2009 - 14:24 it works! i have my own CAH class ! muajauajua thx you ILUTAVAR - Saturday March 22, 2008 - 8:01 i cant edit the cah upgrades {IP}Sauron - Thursday June 21, 2007 - 14:23 nice tutorial gotta use this sometime |
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