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Register and log in to move these advertisements down Custom Heroes & AI for BFME1
![]() We now need to do the same thing in both the “Hero List” and “Mordor Lists” files. Just be sure to copy an existing file so that your new object is using the exact same parameters as the existing objects. Now, the second thing we need to do is add a new team for “MordorSauron” to the “ai_mordor.map” file. Here, we will also add some extra scripts so that the AI system will actually utilise our hero, and not just leave him standing around like an idiot. Again, open the file in world builder. Take a moment to glance at the “Scripts” editor again. This time, you’ll notice that many of the script file directories have the shortcut icon ![]() Links / Downloads
CommentsDisplay order: Newest first Hebblewhite - Thursday July 19, 2007 - 4:44 Hey guys, |
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