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Weapon.ini Editing Weapon.ini supplies all of the different weapons and the damage that they do in game. Some weapons are spells such as Word Of Power or they can be spellbook powers such as sunflare. The main weapons in game are hero weapons and infantry weapons. I will edit Faramirs Bow and Sword for this tutorial. First Find Faramirs Sword which looks like this:
Lets say you want his sword elctrecute enemies when he hits them. Then you would change DamageFXType to ELECTRIC and Change DeathType to EXPLODED. Also Lets say you want him to kill 2-3 enemies at once. well change Radius to 2.0. More damage? Sure change FARAMIR_DAMAGE to 250 or more. Want an FX to shoot out each time you hit change FireFX to anything you want even Word Of Power. If you change the FX the actual weapon for it wont work but the Particl System will. Moving On To Faramirs Bow. Faramirs Bow Looks like this:
Notice there is no damage Nugget but there is:
So here is the warhead which is found in Weapon.ini also:
Now you can edit the same thing as the sword in the Warhead section, but if you want your hero to shoot its bow faster you have to use FaramirBow piece of code. To make the bow shoot fast change:
To
Now it will shoot faster. This is just to get the general Idea of Weapon.ini Now you Know how to edit the damage rate of fire. Links / Downloads
CommentsDisplay order: Newest first wesleypicard - Monday July 23, 2018 - 2:15 rate it a 10 but i am confused on one thing on page 3 where you explain how to increase horde size. i understand part of it. do i have to change the initial payload as well or leave that alone? and what about the rohirram? do you do the same with them as with the elven warriors? Radspakr Wolfbane (Team Chamber Member) - Sunday August 14, 2011 - 6:10 In the FX ParticleSystems Shader refers to the type of Shader used these can be Alpha which reads the Alpha channel,Additive which reads Black as transparency and of course you can choose not to have them. Zues - Saturday August 6, 2011 - 15:07 Pretty Clear could use a little improvmennt Elric - Saturday August 6, 2011 - 9:53 @newbkiller: what do you mean choice 2. i need a page number to help you? newbkiller.williams - Saturday August 6, 2011 - 4:26 could you explain choice number 2 aswell please , because i dont know how to put a new models/textures into the game Poseidon - Tuesday January 25, 2011 - 16:43 I really think that this article follows up clanks in quite a few ways. I can't wait until this whole article is finished! This will be very helpful to me in some map.ini coding and maybe modding once i think i am ready for it... Elric - Tuesday January 25, 2011 - 16:23 Please Comment and Rate. I would release this whole tutorial in one go but i wanted to release half first and then half later. Just in case I never finished it so at least people will have 1 half of it... |
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