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;------------------------------------------------------------------------------ ; aka Shelob the spider Object WildShelob ........................................................... ........................................................... ........................................................... //add this ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityToggleMountedFromFellBeast TriggeredBy = Upgrade_ObjectLevel2 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityToggleMountedFromFellBeast UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityToggleMountedFromFellBeast StartAbilityRange = 50.0 ; pretty small so we are forced to the right place. MountedTemplate = WildShelobLevel2 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 ; How see-thru to be at peak of change AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End ........................................................... ........................................................... ........................................................... End ChildObject WildShelobLevel2 WildShelob Scale = 1.2 DisplayMeleeDamage = 300 ArmorSet Conditions = None Armor = ShelobLevel2Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 8000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel2 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel2Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel3 TriggeredBy = Upgrade_ObjectLevel3 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel3 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel3 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel3 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel3 WildShelob Scale = 1.4 DisplayMeleeDamage = 350 ArmorSet Conditions = None Armor = ShelobLevel3Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 12000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel2 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel3Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel4 TriggeredBy = Upgrade_ObjectLevel4 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel4 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel4 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel4 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel4 WildShelob Scale = 1.5 DisplayMeleeDamage = 400 ArmorSet Conditions = None Armor = ShelobLevel4Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 16000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel4Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel5 TriggeredBy = Upgrade_ObjectLevel5 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel5 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel5 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel5 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel5 WildShelob Scale = 1.6 DisplayMeleeDamage = 450 ArmorSet Conditions = None Armor = ShelobLevel5Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 20000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel5Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel6 TriggeredBy = Upgrade_ObjectLevel6 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel6 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel6 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel6 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel6 WildShelob Scale = 1.7 DisplayMeleeDamage = 500 ArmorSet Conditions = None Armor = ShelobLevel6Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 24000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel6Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel7 TriggeredBy = Upgrade_ObjectLevel7 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel7 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel7 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel7 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel7 WildShelob Scale = 1.8 DisplayMeleeDamage = 800 ArmorSet Conditions = None Armor = ShelobLevel7Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 28000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel7Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel8 TriggeredBy = Upgrade_ObjectLevel8 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel8 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel8 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel8 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel8 WildShelob Scale = 1.9 DisplayMeleeDamage = 950 ArmorSet Conditions = None Armor = ShelobLevel8Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 32000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel8Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel9 TriggeredBy = Upgrade_ObjectLevel9 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel9 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel9 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel9 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel9 WildShelob Scale = 2.0 DisplayMeleeDamage = 1150 ArmorSet Conditions = None Armor = ShelobLevel9Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 36000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobLevel9Functions MaxCowerTime = 7500 MinCowerTime = 5000 End ;---------LEVEL HACK------------------------------------------------------------------------ Behavior = UnpauseSpecialPowerUpgrade ModuleTag_DismountEnabler SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel10 TriggeredBy = Upgrade_ObjectLevel10 End Behavior = SpecialPowerModule ModuleTag_DismountStarter SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel10 UpdateModuleStartsAttack = Yes StartsPaused = Yes InitiateSound = FellBeastVoiceMove End Behavior = ToggleMountedSpecialAbilityUpdate ModuleTag_Dismount SpecialPowerTemplate = SpecialAbilityShelobSizeUPToLevel10 StartAbilityRange = 50.0 MountedTemplate = WildShelobLevel10 ;SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech UnpackTime = 0 PreparationTime = 1 PackTime = 0 OpacityTarget = 1 AwardXPForTriggering = 0 IgnoreFacingCheck = Yes End End ChildObject WildShelobLevel10 WildShelob Scale = 2.1 DisplayMeleeDamage = 1450 ArmorSet Conditions = None Armor = ShelobLevel10Armor DamageFX = NormalDamageFX End Body = RespawnBody ModuleTag_RespawnBody MaxHealth = 40000 PermanentlyKilledByFilter = NONE End Behavior = AIUpdateInterface ModuleTag_03 ;ModuleTag_AIUpdateInterfaceAtlevel4 AutoAcquireEnemiesWhenIdle = Yes ATTACK_BUILDINGS MoodAttackCheckRate = 500 AILuaEventsList = ShelobFunctions MaxCowerTime = 7500 MinCowerTime = 5000 End End CommentsDisplay order: Newest first Lauri (Team Chamber Member) - Thursday May 24, 2012 - 20:08 Codebox! Yaroslav - Thursday April 19, 2012 - 10:07 I do not remember is there such a module or not, seem to have is Eowyn. Radspakr Wolfbane (Team Chamber Member) - Tuesday September 27, 2011 - 8:44 Looks interesting. |
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