The 3rd Age

BFME 2: Arcade Edition

BFME 2: Arcade Edition

Throws out all the conventional rules of a RTS game and opens the game up like a playable cheat code

Button for The 3rd AgeButton for The Dwarf HoldsButton for The Elven AllianceButton for Helm's Deep Last HopeButton for GothmogtheOrcButton for BFME+Button for The Four AgesButton for HDR HeadquartersButton for Middle Earth CenterButton for Project Perfect Mod

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Expansion AI Bases for each free base place

Tutorial for Battle for Middle-earth II: Rise of the Witch-king ROTWK

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Yaroslav

Category: Code
Level: Intermediate
Created: Thursday January 2, 2014 - 18:36
Updated: Wednesday January 8, 2014 - 11:38
Views: 7381
Summary: How to make AI Bases "everywhere"

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Page 2 3 4 5 6
now finaly part:
open WorldBuilder-->bases\ai base - elves - tech up base\ai base - elves - tech up base.bse
(this file must be without capital letters (ABCD))
and we see elvenfortress, remove it. Choose pink thing and replace capital letter to like a pic:
[link]http://yadi.sk/d/TK41nssjFTS77[/link]



THEN add MenFortress(ByNativeType\Men\Structures\)
like a pic
[url]http://yadi.sk/d/fwCwLsEgFTS7K[/url]


SAVE FILE and its all.

P.S. sorry for the poor explanation - no time, badly I know English

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