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Register and log in to move these advertisements down WeaponsTutorial for BFME 2
Weapons & Nuggets in detail Cont. This part of the tutorial will show you more Nuggets. For all the damage types look in the file: DamageTypes which you can download at the bottom of this page! Nuggets There are many kind of NUGGETS in BFME2, here's a list of the ones I have found: *1* DamageNugget *2* MetaImpactNugget *3* ProjectileNugget *4* WeaponOCLNugget *5* AttributeModifierNugget *6* StealMoneyNugget *7* DOTNugget *8* ParalyzeNugget *9* EmotionWeaponNugget *10*FireLogicNugget *11*SpecialModelConditionNugget *12*ClearNuggets *13*DamageFieldNugget *14*HordeAttackNugget *15*SpawnAndFadeNugget *16*GrabNugget *17*LuaEventNugget *18*SlaveAttackNugget *19*DamageContainedNugget *20*OpenGateNugget *Cool* Cool Nuggets Tip: Use the Search function (Ctrl+F) to find a specific Nugget so for DamageNugget Search for *1* There may be many more, so comment if you know another one! DamageNugget *1* The Name says it already, its a nugget that just does normal damage. Example:
MetaImpactNugget *2* A Nugget that throws things back with force, Think about moves like wizardblast or when drogoth smacks the ground with his tail. Example:
ProjectileNugget *3* A Nugget that creates an Object and sends it to the target with a Warhead. Example:
WeaponOCLNugget *4* A Nugget that should only be used for the rarest of super special weapons According To EA Creates an object at the target's position, not used alot Example:
AttributeModifierNugget *5* A nugget that modifies a units attribute. Example:
StealMoneyNugget *6* I like the idea of this nugget, It steals money per attack! Example:
DOTNugget *7* DOT stands for Damage Over Time, at least that is what I believe. It does damage to a target over a period of time, most common in poison attacks. Example:
ParalyzeNugget *8* Paralyzes unit for a period of time. Example:
EmotionWeaponNugget *9* Gives target a specific emotion, most commonly used emotion is Terror, which causes unit to run away. Example:
FireLogicNugget *10* This Nugget affects the fire logic of the ground around the target. Example:
SpecialModelConditionNugget *11* I'm not exacly sure what this does, but I think it has to do with a weapon used when a model has a specific condition. Example:
ClearNuggets *12* Clear all the damage/fx/paralyze etc nuggets so they can be replaced. Example:
DamageFieldNugget *13* A Nugget that lays down an area of damage that persists independantly. Example:
HordeAttackNugget *14* This nugget tells the horde to attack something. Example:
SpawnAndFadeNugget *15* This nugget spawns an object and tells the object who uses the weapon to fade away. Example:
GrabNugget *16* A Nugget that makes the unit grab another object. Example:
LuaEventNugget *17* A Nugget that Sends a lua script event out. This is usefull to make people be scared of you! Example:
SlaveAttackNugget *18* A Nugget that tells the objects slave to perform the attack. Example:
DamageContainedNugget *19* A Nugget that damages anyone who is contained by any object, such as a transport boat. Example:
OpenGateNugget *20* A Nugget that forces a gate to open. For example, some battering ram might automatically break open the gate! Example:
Some Cool Nuggets *Cool* Get healed by attacking unit, like a wight!
This rounds up this tutorial, So good luck with making cool Nugget Combo's. If you know of any other Nuggets then comment it or send me a PM! Links / Downloads
CommentsDisplay order: Newest first | Page: 1, 2 Sauron-the-Deciever - Thursday December 1, 2011 - 3:10 Flank bonus means the bonus for attacking units from behind modboy451 - Friday November 12, 2010 - 10:34 Excellent Article! Ridder Geel (Staff) - Saturday July 4, 2009 - 11:56 In weapon.ini.... elvenlord95 - Thursday July 2, 2009 - 8:19 e...how can i make a hero's weapon(for example glorfindels) making more damage? Ridder Geel (Staff) - Thursday April 30, 2009 - 7:23 1. Good idea ;) Sulherokhh (Team Chamber Member) - Wednesday April 29, 2009 - 1:33 1. How about you list any changes on page 1? Masterbadeend - Wednesday April 29, 2009 - 1:05 I think Flanking Bonus is this: When the unit flanks (yellow lightning bolt) an another unit then he gets for example +50% extra damage to that other unit. Zarmoz - Tuesday March 10, 2009 - 2:44 You are the best of the best. good job! dethwaker3 - Monday October 27, 2008 - 21:36 I am definitely gonna use the get healed by attacking units!!!! Lurtzy - Tuesday June 10, 2008 - 14:11 Helped me get started a while ago, good tutorial! |
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